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Monday, August 19
 

9:00am

KEYNOTE: Playful Learning Beyond Games
A look at how teachers can tap the power of games without relying on games themselves.

SEATING CAPACITY: 1100

Speakers
avatar for Greg Toppo

Greg Toppo

Author, The Game Believes in You
Greg Toppo is is the author of The Game Believes In You: How Digital Play Can Make Our Kids Smarter (St. Martin’s Press, 2015) and a journalist with nearly 25 years of experience, most of it covering education. A graduate of St. John’s College in Santa Fe, N.M., he taught in both... Read More →


Monday August 19, 2019 9:00am - 10:00am
Auditorium Troy Middle School, 1976 Burdett Avenue, Troy NY12180

10:00am

Shelter: Epic Game of Badger Family Survival
Badgers! Shelter is a commercial computer game in which you play as a mother badger leading her young through an often hostile environment. During this session we will play the game and see how it can be used in the living environment classroom to foster student engagement, reflection, and critical thinking. Connections will be made to NYSSLS and NGSS. You will be given access to materials and act as participants in the lesson. There will be an opportunity to ask questions and provide feedback at the end.

SEATING CAPACITY: 100

Speakers
avatar for Scott Beiter

Scott Beiter

Science Teacher, Rensselaer City School District


10:00am

You Say Gamify, I say add Teamify too!
The high interest level and educational benefits of Gamification in a school setting  has been researched and trusted. I share tips and my 20 year experience of utilizing this classroom environment while marrying the concept of Teamification along! This has ramped up the metacognitive skill acquisition and social emotional learning naturally for students. There is more to a collaborative gamified experience than meets the eye...Let’s Share !

SEATING CAPACITY: 30

Speakers
avatar for Dan Curcio

Dan Curcio

Special Ed Science Coordinator, The Community School
As Dan, Dan the Science Man I have serviced students with significant learning challenges for the past 20 years. Through much trial and error I have found various strategies to build esteem and success for my students. Some of these include the use of game based learning, gamification... Read More →


Monday August 19, 2019 10:00am - 10:45am
LGI 1 Troy Middle School, 1976 Burdett Avenue, Troy NY 12180

10:00am

Addressing Three Dimensional Science Standards with Games
How can video games be used to support strong three dimensional learning in the new Next Generation Science Standards (NGSS) framework?  In this workshop, we will dive into how games can be used to support the innovations of the NGSS, such as progressions of the three dimensions across K-12, being phenomena-driven, and teaching with storylines. We will use Tyto Online for our hands-on application, which has been funded with NSF and Dept. of Education grants. This will include playing the game from a student’s experience and analyzing how it successfully supported the NGSS and where it would need support.  We’ll see examples of classroom implementation and student work with the game, and make a plan for how you could use games to support these practices in your own classroom.

SEATING CAPACITY:30

Speakers
avatar for Lindsey Tropf

Lindsey Tropf

Founder and CEO, Immersed Games
Lindsey Tropf, M.Ed., is the Founder & CEO of Immersed Games. Before founding Immersed Games, she was a doctoral candidate at the University of Florida in School Psychology, with a specialization in Program Evaluation and a Minor in Research & Evaluation Methodology, with expertise... Read More →


Monday August 19, 2019 10:00am - 11:45am
Room 155 Troy Middle School, 1976 Burdett Avenue, Troy NY 12180

10:00am

Future Ready Read Alouds Workshop
Participants will experience using a Future Ready Read Aloud. In educational terminology, the instructional material is a digital interactive graphic novel (used in place of a traditional middle-grade novel). In gaming terminology, it's a modified JRPG. Participants will see video examples of student use in third and fourth grade, and be provided free access to the app and teacher's materials for their class.  

SEATING CAPACITY: 30

Speakers
avatar for Ivan Kaltman

Ivan Kaltman

Teacher, Rockaway Township BOE
Ivan Kaltman is a school-based occupational therapist, PBSIS coach, and former fourth grade teacher through Teach For America. He is a contributing author for "Gamify Literacy", and "Learning, Education, & Games: 100 Games to Use in the Classroom". He's the developer of "Sydney’s... Read More →


Monday August 19, 2019 10:00am - 11:45am
Room 153 Troy Middle School, 1976 Burdett Avenue, Troy NY12180

11:00am

Artificial Intelligence and the Future of Work
In this session, we will look at how artificial Intelligence is changing the workplace and how we can better prepare our students with the skills that they need to be relevant in the future of work.

SEATING CAPACITY: 1100

Speakers
avatar for Cynthia Farrell

Cynthia Farrell

Coordinator: Model Schools and Distance Education, Ulster BOCES
Throughout her more than two-decade educational career, Cynthia Farrell has worked with students, teachers and administrators in regular and special education programs at elementary, middle and high schools in urban and rural settings. For the last 10 years she has provided educational... Read More →


Monday August 19, 2019 11:00am - 11:45am
Auditorium Troy Middle School, 1976 Burdett Avenue, Troy NY12180

11:00am

Mission to Mars and Other Educational Stories
Stories provide context and also motivate students to learn more about the subjects being explored. Learn how to use interactive stories to captivate your students while creating a memorable educational adventure that will be talked about for years to come.  We will look at story-based educational adventures such as Mission to Mars, Wizards & Warriors, and Zombie Invasions for teaching kids about STEM and how you can integrate these into your own classes.

SEATING CAPACITY:100

Speakers
avatar for Meghan Gardner

Meghan Gardner

CEO, GuardUp
Meghan Gardner is the founder and CEO of Guard Up, Inc. and Guardian Adventures, which owns and operates Wizards & Warriors and Zombie Summer Camps, programs and events. These informal educational camps and events are STEM and story-based experiences where instead of watching movies... Read More →


11:00am

Saving Professor Campbell: A Gamified Learning Environment
ESL students race to complete tasks, while speaking English, and learning some basic geography, ecology and science notions.  

SEATING CAPACITY:30

Speakers
avatar for Genevieve Goupil

Genevieve Goupil

ESL Teacher, Montreal, QC
avatar for Anne McDougall

Anne McDougall

ESL Teacher
Anne McDougall is an ESL teacher in Montreal, Quebec.  Easily bored with doing the same thing over and over again, she is always looking for new ways to engage students in learning, while applyting gamification to the classroom.  Genevieve Goupil is a recentrly graduated ESl teacher... Read More →


Monday August 19, 2019 11:00am - 12:00pm
LGI 1 Troy Middle School, 1976 Burdett Avenue, Troy NY 12180

1:00pm

Virtual Reality in the Classroom
Join Tia Felock, Technology and Automation Coordinator at BOCES, Kurt Redman, PTECH Watervliet Principal, and Stacey Shepard, Enrichment Specialist at North Colonie for this panel session to discuss how to bring VR into your classroom and why you should do it!

SEATING CAPACITY: 1100

Speakers
avatar for Kurt Redman

Kurt Redman

Principal, PTech Watervliet
Kurt Redman was a secondary mathematics teacher for 10 years. Since then he has been a high school assistant principal, district coordinator of math and science, and is currently the principal of the Capital Region P-TECH East Campus that is housed at Watervliet.
SS

Stacey Shepard

Enrichment Specialist, North Colonie SD
avatar for Tia Felock

Tia Felock

Technology and Automation Coordinator, Capital Region BOCES
Tia Felock was a school librarian for 3.5 years.  For the past 6 years Tia has worked at Capital Region BOCES in the School Library System. On a daily basis Tia provides support and professional development to districts using Follett, OverDrive, and various databases, to librarians... Read More →


Monday August 19, 2019 1:00pm - 1:45pm
Auditorium Troy Middle School, 1976 Burdett Avenue, Troy NY12180

1:00pm

Level Up PBL with Gamification
Learn about how games, big and small, can enhance your Project-Based Learning instruction.  From mini-games that build up iteration and collaboration skills to over-arching class structures that can frame out any class--we'll tour options for leveling-up your teaching!

SEATING CAPACITY: 50


Speakers
avatar for Sarah Fiess

Sarah Fiess

Tech Valley High School, Tech Valley High School
Sarah Fiess currently serves as the School Outreach Coordinator at Tech Valley High School where she provides professional development in Project Based Learning and directs annual STEM camps for middle schoolers.  She has also served as the Executive Director of New York Future Problem... Read More →


1:00pm

The Museum of Me: Using a Commercial Video Game to Foster Social and Emotional Learning in the Classroom
The Museum of Me curricular unit leverages a rich interactive narrative to support teens on a journey of self-inquiry by fostering social and emotional learning (SEL) within the framework of a high school English class. A sense of emotional wellbeing is predictive of improved academic performance, but there are currently few appealing, developmentally appropriate methods to engage teens in their own social and emotional development. The presenter will demonstrate how the award-winning game, What Remains of Edith Finch, was used to support SEL, resilience, media literacy, ELA standards, and universal design for learning (UDL). These principles support efforts to meet teens where they are developmentally, to engage them deeply in a learning experience driven by their own interests, and to provide equitable opportunities for teens of diverse backgrounds to contribute and learn meaningfully by offering multiple entry points and engagement strategies. Attendees will leave with a roadmap for how to integrate existing digital games into classroom instruction to support teens’ holistic development, and how to design game-based curriculum using universal design and social and emotional learning as guiding principles.

SEATING CAPACITY: 100

Speakers
avatar for Paul Darvasi

Paul Darvasi

Teacher, Royal St. George's College
Paul Darvasi is an educator, game designer, speaker, and writer whose work looks at the intersection of games, culture and learning. He teaches English and media studies in Toronto, Canada and is a doctoral candidate at York University. His research explores how commercial video games... Read More →


1:00pm

One Form To Rule Them All: Sandbox Mode Using Google Apps
The concepts of differentiating and individualizing instruction have been around for a long time, but implementing these strategies effectively is difficult and time consuming. We have developed a standards, game-based classroom model that helps to promote student autonomy and agency while highlighting content-specific skills that can translate across many different subject areas.

SEATING CAPACITY:30

Speakers
avatar for Frank Adamo

Frank Adamo

8th Grade English, NBCT, Google Certified Trainer, Niskayuna Central Schools
Teaching in Niskayuna for 16 years, my team has worked to integrate reading, writing, and technology into team-wide projects, portfolios, and most recently, student websites. Through these projects, we have recently been able to open opportunities for students to interact with people... Read More →


Monday August 19, 2019 1:00pm - 2:00pm
Room 153 Troy Middle School, 1976 Burdett Avenue, Troy NY12180

1:00pm

Creating Games with Geogebra
In this workshop we will take a look at the 12 Steps involved in “Game-Making” using math content and the Geogebra Application. Participants will create a game of their own (step by step) in concert with the other participants and the provided demonstration. Participants will then take a look at enhancements to their games (Add-Ons) or alternatively attempt to create a second game on their own to confirm their understanding of the process. The workshop is expected to bring about discussions of how easy/difficult the construction process will be for students – what supports they will need AND how the students will use the games once they have created them.

What’s the “EndGame” here?

If we are going to have students play games -why not have them make them first?

SEATING CAPACITY: 30





Speakers
avatar for Matthew Krebs

Matthew Krebs

Instructor, LearnGeogebra.com
I am a high school math teacher of almost 20 years’ experience who began using Technology in my math classes (specifically Geogebra) about ten years ago. I had always wanted to make my curriculum more dynamic but up to that point never knew how. To that point in my career, all of... Read More →


Monday August 19, 2019 1:00pm - 2:45pm
Room 155 Troy Middle School, 1976 Burdett Avenue, Troy NY 12180

1:00pm

PinBox 3000 -- STEAM Learning with Cardboard Pinball Machines
Find out how students can explore physics, geometry, coding, game design, storytelling and more when they create their own cardboard pinball machines! In this hands-on workshop we'll be using the PinBox 3000 kit to build pathways, obstacles, and environments using recycled materials. We'll also explore ways to add simple electronic components such as lights, speakers, motors, sensors and programmable microcontrollers. Kathy Ceceri is the author of "Video Games: Design and Code Your Own Adventure" and other books of low-tech STEAM activities for kids and educators. Visit her at craftsforlearning.com.

SEATING CAPACITY: 18

Speakers
avatar for Kathy Ceceri

Kathy Ceceri

STEAM Writer and Educator, Crafts for Learning
Kathy Ceceri is an award-winning author and enrichment educator with a focus on hands-on projects incorporating science, technology, history, and art. She presents workshops for students, teachers, and librarians from elementary through high school featuring activities such as DIY... Read More →


Monday August 19, 2019 1:00pm - 2:45pm
LGI 1 Troy Middle School, 1976 Burdett Avenue, Troy NY 12180

2:00pm

Learning with Dungeons and Dragons
Discussing my experiences running D&D games for 8-14 year old gamers

Speakers
avatar for Ian Slater

Ian Slater

Sessional University Instructor
Dr Ian J Slater is a sessional instructor at York University in the Department of Natural Science and the Department of Science and Technology Studies in the Faculty of Science. His primary areas of research are the economics of science and technology, the history of technology and... Read More →


Monday August 19, 2019 2:00pm - 2:45pm
Room 153 Troy Middle School, 1976 Burdett Avenue, Troy NY12180

2:00pm

Town Hall
What are the opportunities and challenges related to finding, buying and using digital learning tools in your classroom?  Join our Town Hall to share insights as part of a research project funded by the National Science Foundation.

Seating Capacity: 100

Speakers
avatar for Michelle Miller

Michelle Miller

CEO, Co-Founder, Games and Learning Inc.
Gamesandlearning.org. An early e-game producer, Michelle previously led PBS KIDS Digital during its initial startup phase and created new digital platforms for Greenpeace and March of Dimes. She frequently serves as an industry expert and consultant for kids’ media and education... Read More →
avatar for Sadaf Sajwani

Sadaf Sajwani

COO, Co-Founder, Games and Learning Inc.
Sadaf Sajwani is the Co-Founder and COO of Games and Learning, where she directs business operations and develops relationships with educators, content providers and strategic partners.  Sadaf served as Director of Partnerships and Planning at the Joan Ganz Cooney Center, where she... Read More →


2:00pm

Educational VR inspired by Immersive Theater
Attendees will get to experience a new approach to engaging elementary and middle students in science investigation skills using VR. BrainPOP has built a VR experience using the CoSpacesEDU platform that allows middle school students to engage in evidence gathering and scientific argumentation through a hybrid online and offline group experience. In this workshop, we’ll describe what we’re trying to do, then jump right into a sample lesson/activity featuring this new approach to VR. Participants will be given an open-ended question to investigate, and then enter the VR experience (using a free app on their phones and Google Cardboards that we will provide). Next they will turn to each other in groups and discuss their findings, sharing evidence and forming hypotheses. They will then enter the experience a second time to test those hypotheses. Finally they will discuss one last time and reach an answer as a group. We hope this active experience in a very accessible VR activity will prompt a lively discussion about this different way to use VR, whether and how it is accessible in the average classroom, and how it could be designed for even better science learning.

SEATING CAPACITY: 1100

Speakers
avatar for Scott Price

Scott Price

Director of Product, BrainPOP


Monday August 19, 2019 2:00pm - 3:45pm
Auditorium Troy Middle School, 1976 Burdett Avenue, Troy NY12180

2:00pm

Learning Psychology in Game Play
What do you do when your school decides to eliminate final exams and you (the teacher) are a gamer? Create a final project that requires students to play a game for the entire semester, of course. And when people question whether playing games is a good way to learn, use the final projects to demonstrate how students can connect psychological concepts and theories to game play. Therefore, the goal of the workshop is to demonstrate how games are used by Dianne Zielinski to reinforce concepts in class. Games will be played with the entire group and then in small groups to demonstrate how one teacher uses them. It is expected that participants will have familiarity with entire group games, but not necessary for small group ones.

SEATING CAPACITY: 50

Speakers
avatar for Dianne Zielinski

Dianne Zielinski

HVCC
Dr. Dianne Zielinski has graduate degrees in educational leadership and in educational psychology and statistics. She has taught preK through Master’s level courses, and has been teaching both traditional college and college in the high school classes for over a decade. She currently... Read More →


3:00pm

Level Up PBL with Gamification
Learn about how games, big and small, can enhance your Project-Based Learning instruction.  From mini-games that build up iteration and collaboration skills to over-arching class structures that can frame out any class--we'll tour options for leveling-up your teaching!

SEATING CAPACITY: 30

Speakers
avatar for Sarah Fiess

Sarah Fiess

Tech Valley High School, Tech Valley High School
Sarah Fiess currently serves as the School Outreach Coordinator at Tech Valley High School where she provides professional development in Project Based Learning and directs annual STEM camps for middle schoolers.  She has also served as the Executive Director of New York Future Problem... Read More →


Monday August 19, 2019 3:00pm - 3:45pm
Room 153 Troy Middle School, 1976 Burdett Avenue, Troy NY12180

3:00pm

Make your own Choose-Your-Own-Adventure Game!
You will be introduced to TWINE, which is a completely FREE, platform-agnostic (macOS, Windows, Linux, iOS, Android, and Chromebook) programming environment. Here are three more things you should know. TWINE requires no previous programming experience; 5th-grade students, great grandparents, and everyone in between can get started in 10 minutes; There is a wealth of free, online support for TWINE.  

SEATING CAPACITY: 30

Speakers
avatar for F. Stephen Costa

F. Stephen Costa

Director of Technology, Doane Stuart School


Monday August 19, 2019 3:00pm - 4:00pm
Room 155 Troy Middle School, 1976 Burdett Avenue, Troy NY 12180
 
Tuesday, August 20
 

9:00am

KEYNOTE: Design Thinking
SEATING CAPACITY: 1000

Speakers
avatar for Dr. Lindsay Portnoy

Dr. Lindsay Portnoy

Cognitive Scientist, Lecturer & Chief Learning Officer, Killer Snails
LINDSAY PORTNOY, PhD, is a cognitive scientist working totranslate research-based practices in teaching and learning toimprove curriculum, assessment, and the intentional integrationof emerging practices and tools to support learners. A formerpublic school teacher and college professor... Read More →


Tuesday August 20, 2019 9:00am - 10:00am
Auditorium Troy Middle School, 1976 Burdett Avenue, Troy NY12180

10:00am

Asteroids, and Pac-Man! - Using Scratch to Program Computer Games
Attendees will see how the programming language Scratch (developed by M.I.T.) was used to teach 4th grade students at Wynantskill UFSD mathematical concepts, game design and computational thinking.  

SEATING CAPACITY: 50

Speakers
avatar for William Strang

William Strang

Owner, Make-Steam
I'm an Education Technology Curriculum Consultant and the owner of Make-Steam. We specialize in integrating Minecraft and other technologies into the classroom. Services include curriculum development, technology implementation, faculty development and consulting. I was an engineer... Read More →


Tuesday August 20, 2019 10:00am - 10:45am
LGI 1 Troy Middle School, 1976 Burdett Avenue, Troy NY 12180

10:00am

Building Ownership of Learning Through Micro-Credentials and Digital Badges
In Coxsackie-Athens Schools we believe in order to inspire we must engage, enable and empower both students and teachers. During this session participants will explore the digital badge program taking place at C-A for teachers and students. Lessons learned so far over our three year journey will be shared and participants will understand why implementing a digital badge program can inspire both adult and student learners. We will explore how providing personalized professional learning for teachers and staff has resulted in over 6100 badges earned to date and by challenging students at their own pace to demonstrate mastery in coding, financial literacy and life-ready skills has helped us redefine what ready is in our district.  Audience members will have opportunities  to engage in collaborative discussion, ask questions, and develop their own implementation plan for redefining how learning takes place in their schools, inspiring both adults and students to achieve extraordinary success.  

SEATING CAPACITY: 40

Speakers
avatar for Randy Squier

Randy Squier

Superintendent of Schools, Coxsackie-Athens Central School District
In my 14th year as a superintendent I am excited to move the conversation about what attributes and skills better predicts future success for our students. Talk to me about how our five anchor strategies are engaging, enabling and empowering our learners.


Tuesday August 20, 2019 10:00am - 10:45am
Media Center Troy Middle School, 1976 Burdett Avenue, Troy NY 12180

10:00am

Breakout EDU and Digital Breakout EDU
Breakout EDU incorporates real-world problem solving and collaboration among participants.  These educational activities are similar to popular shopping mall attractions such as Mystery Rooms and Escape Rooms.  Participants work together to solve a series of puzzles and tasks using clues, hints, and strategy.  Traditional Breakout EDU activities contain physical locks as well as digital components.  Digital Breakout EDU activities can also be done entirely on a device with internet access.  Breakout EDU activities can be used with students of all ages in all subject areas.  During this session, participants will experience both a traditional and digital version of a Breakout EDU activity.  There will also be time to explore premade Breakout EDU activities as well as learn how to make your own.  

SEATING CAPACITY: 30

Speakers
avatar for Ryan Proper

Ryan Proper

Technology Integration Specialist, Taconic Hills Central School District
I have served as a PreK-12 Technology Integration Specialist at Taconic Hills CSD for the past 4 years. In addition, I have facilitated workshops through the Greater Capital Region Teacher Center on topics including Google Classroom, G Suite, Virtual and Augmented Reality, Flipped... Read More →


10:00am

Creating a Choose your own Adventure or Scavenger hunt with Google Forms using Google Logic!
Google Forms can be a place to create more than the standard questionnaire. We can take the standard form and make it interactive with the ability to guide the student and lead them to prompts for right/wrong answers. Great for all subject areas, including Special Education, and creating things like Scavenger Hunts, Choose Your Own Adventure Stories, or other engaging ideas.

SEATING CAPACITY: 30

Speakers
avatar for Carolyn Strauch

Carolyn Strauch

Questar III BOCES Model Schools Coordinator, Questar III
ISTE Standards Educator and NYS Trainer for ISTE Standards, as well as many other wonderful educational technology discoveries. In 1980, I was in a pilot program to see if computers were worth bringing into education. Now, we are piloting drones, AI and other pieces of technology... Read More →


Tuesday August 20, 2019 10:00am - 11:45am
Room 153 Troy Middle School, 1976 Burdett Avenue, Troy NY12180

10:00am

Digital Storytelling: Creating Interactive Lessons and Assignments with Twine
Twine is a free, easy to use program that can enhance and gamify your teaching and your students’ learning. Twine requires no programming experience and a small time commitment to get started, and the projects you or your students can create with it are almost endless. Get your students more involved in creative writing by using Twine to develop interactive stories or create digital archives or timelines. In history classes, give your students historical context and empathy with an immersive version of the Underground Railroad or the Diary of Anne Frank. Twine could even (with a little outside-the-box thinking) be used to help students explore the human body or the relationships within an ecosystem!

SEATING CAPACITY: 30

Speakers
avatar for Abi Johnson

Abi Johnson

Instructional Designer, The College of St. Rose
Abi Johnson graduated in 2015 from the University at Albany with a Bachelor's degree in Women's, Gender and Sexuality Studies, and a Master's degree in the same. Her research focus is on women, identity, and video games, as well as the use of video games in higher education.  She... Read More →


Tuesday August 20, 2019 10:00am - 11:45am
Room 155 Troy Middle School, 1976 Burdett Avenue, Troy NY 12180

10:00am

Paper to Plan: Elevating Voice to Design Change, presented by Dr. Lindsay Portnoy
Using the author's educator-focused design thinking framework, attendees will dive into design thinking to actively create future forward learning experiences they can implement tomorrow while elevating voices of teachers and students and impacting the local community to create global change.

SEATING CAPACITY: 1100

Speakers
avatar for Dr. Lindsay Portnoy

Dr. Lindsay Portnoy

Cognitive Scientist, Lecturer & Chief Learning Officer, Killer Snails
LINDSAY PORTNOY, PhD, is a cognitive scientist working totranslate research-based practices in teaching and learning toimprove curriculum, assessment, and the intentional integrationof emerging practices and tools to support learners. A formerpublic school teacher and college professor... Read More →


Tuesday August 20, 2019 10:00am - 11:45am
Auditorium Troy Middle School, 1976 Burdett Avenue, Troy NY12180

11:00am

The Amazon Sumerian Platform for Creating Interactive, Online, Multiplatform Experiences
Amazon Sumerian is a new, simple tool that you can use to design your own learning experiences and educational games. This browser based, pay as you use program was designed by Amazon to be an alternative to the Unity and Unreal game engines that has a much lower learning curve without sacrificing utility. Using visual coding and simplified menus, it makes the creation of online games, simulations and VR/AR experiences accessible to non-programmers like teachers, trainers and even students. The audience should come away from this presentation with enough knowledge to start their own projects in Amazon Sumerian. They should have a feel for the platform, as well as have some resources to deepen their knowledge independently. Through the presentation, the audience should see an application for the platform that fits their own needs as well as see examples of how it can be applied to training and education.

SEATING CAPACITY:50

Speakers
avatar for Enrique Cachafeiro

Enrique Cachafeiro

Education and Training Coordinator, Duke Occupational and Environmental Safety Office
Mr. Cachafeiro has spent the last decade finding ways to evolve the state of the classroom as to take advantage of new instructional technologies and strategies. He specializes in the introduction of technology into the classroom, the use of innovative strategies such as blended learning... Read More →


Tuesday August 20, 2019 11:00am - 11:45am
LGI 1 Troy Middle School, 1976 Burdett Avenue, Troy NY 12180

11:00am

From Sports to STEM: Engaging Diverse Students in STEM in and out of the Classroom Through DIY Sport-Science
The sports science and analytics revolution has made the study of sports performance just as technologically advanced as university medical labs. Sports are the ideal venue to engage youth with the STEM disciplines within an activity that they love. Unfortunately, the equipment and analytical techniques used at elite levels are often too complicated and expensive for coaches, players, and teachers to access. This missed opportunity is especially pernicious because there is a well-documented interest gap in STEM among female, African American, and Latino youth, many of whom participate in sports. The democratization of sports science and analytics through the development of low-cost training tools has potential to reach these youths to provide an authentic introduction to STEM. As the STEM Director for 4th Family Inc., I have developed a suite of low-cost sport science and analytics tools to train youth athletes. We introduce STEM as a tool for athletic improvement which empowers youth athletes to use STEM techniques to collect and analyze their own performance data. We have used to this approach in partnership with NBA franchises, elite universities, and urban schools to broaden access to the STEM pipeline for students who would not typically sign up for traditional STEM activities. In this talk I will describe my journey from hosting an after-school STEM program at an urban high school to running STEM outreach at the NBA Summer League as well as sharing best practices for using sport science to engage students in STEM in and out of the classroom.  

Speakers
avatar for John Drazan

John Drazan

STEM Director, 4th Family STEM
Dr. John Drazan is an IRACDA NIH post-doctoral fellow at the University of Pennsylvania in the Human Motion Lab. At Penn, John seeks to combine his expertise in STEM outreach and biomechanics research to build a community situated biomechanics lab where youth athletes and community... Read More →


Tuesday August 20, 2019 11:00am - 11:45am
Media Center Troy Middle School, 1976 Burdett Avenue, Troy NY 12180

1:00pm

Building Ownership of Learning Through Micro-Credentials and Digital Badges
In Coxsackie-Athens Schools we believe in order to inspire we must engage, enable and empower both students and teachers. During this session participants will explore the digital badge program taking place at C-A for teachers and students. Lessons learned so far over our three year journey will be shared and participants will understand why implementing a digital badge program can inspire both adult and student learners. We will explore how providing personalized professional learning for teachers and staff has resulted in over 6100 badges earned to date and by challenging students at their own pace to demonstrate mastery in coding, financial literacy and life-ready skills has helped us redefine what ready is in our district.  Audience members will have opportunities  to engage in collaborative discussion, ask questions, and develop their own implementation plan for redefining how learning takes place in their schools, inspiring both adults and students to achieve extraordinary success.  

Speakers
avatar for Randy Squier

Randy Squier

Superintendent of Schools, Coxsackie-Athens Central School District
In my 14th year as a superintendent I am excited to move the conversation about what attributes and skills better predicts future success for our students. Talk to me about how our five anchor strategies are engaging, enabling and empowering our learners.


1:00pm

Case Study: Empathy Games and the Humanities
This presentation is a case study of the use of two "empathy games" in a Women & Culture course to demonstrate the transgender experience for students. The presenter paired two games, Lim and dys4ia, with readings and a video on the trans experience, and framed the games with specific questions for her students. The goal of the assignment was twofold: for the students, to give them multimodal "experience" with the transgender perspective, through readings by trans authors, a video created by a trans woman, and games developed by trans women. For the presenter (and the students), there was a research question of whether or not presenting a more "holistic" view of the trans experience would solve the problem developer ana anthropy put forth about empathy games - that they are "a kind of shortcut to allyship" and are not "a substitute for truly educating [oneself] on issues surrounding trans women's lives." The presenter hopes that by using a multimodal approach, she can help get students started on a path to a truer type of allyship.

SEATING CAPACITY: 30

Speakers
avatar for Abi Johnson

Abi Johnson

Instructional Designer, The College of St. Rose
Abi Johnson graduated in 2015 from the University at Albany with a Bachelor's degree in Women's, Gender and Sexuality Studies, and a Master's degree in the same. Her research focus is on women, identity, and video games, as well as the use of video games in higher education.  She... Read More →


Tuesday August 20, 2019 1:00pm - 1:45pm
Room 153 Troy Middle School, 1976 Burdett Avenue, Troy NY12180

1:00pm

Town Hall
What are the opportunities and challenges related to finding, buying and using digital learning tools in your classroom?  Join our Town Hall to share insights as part of a research project funded by the National Science Foundation.

Seating Capacity: 1100

Speakers
avatar for Michelle Miller

Michelle Miller

CEO, Co-Founder, Games and Learning Inc.
Gamesandlearning.org. An early e-game producer, Michelle previously led PBS KIDS Digital during its initial startup phase and created new digital platforms for Greenpeace and March of Dimes. She frequently serves as an industry expert and consultant for kids’ media and education... Read More →
avatar for Sadaf Sajwani

Sadaf Sajwani

COO, Co-Founder, Games and Learning Inc.
Sadaf Sajwani is the Co-Founder and COO of Games and Learning, where she directs business operations and develops relationships with educators, content providers and strategic partners.  Sadaf served as Director of Partnerships and Planning at the Joan Ganz Cooney Center, where she... Read More →


Tuesday August 20, 2019 1:00pm - 2:00pm
Auditorium Troy Middle School, 1976 Burdett Avenue, Troy NY12180

1:00pm

Paper to Plan: Elevating Voice to Design Change, presented by Dr. Lindsay Portnoy
Using the author's educator-focused design thinking framework, attendees will dive into design thinking to actively create future forward learning experiences they can implement tomorrow while elevating voices of teachers and students and impacting the local community to create global change.

Speakers
avatar for Dr. Lindsay Portnoy

Dr. Lindsay Portnoy

Cognitive Scientist, Lecturer & Chief Learning Officer, Killer Snails
LINDSAY PORTNOY, PhD, is a cognitive scientist working totranslate research-based practices in teaching and learning toimprove curriculum, assessment, and the intentional integrationof emerging practices and tools to support learners. A formerpublic school teacher and college professor... Read More →


1:00pm

Transforming Learning Through Technology
Imagine a classroom with 100% participation, where the teacher receives instantaneous feedback and real-time reports. Imagine students excited about their learning and empowered to participate. In this workshop, attendees discover how they can transform student’s learning through the use of Nearpod’s interactive hands-on lesson content with features such as: Virtual Reality experiences, 3-D Objects, Sways, Polls, Drawing activities, and much more! Educators will also find resources to inspire the next generation of students to develop a passion and explore different careers, as well as get future- ready with content that covers topics such us Digital Citizenship and Career Exploration. During this workshop, participants will be able to explore what it means to be a connected educator, investigate technology integration best practices, uncover how to incorporate formative assessments into daily instruction, gain resources to inspire students to be creators of content and agents of change in the world, and design engaging learning experiences based on the presenter’s personal experience with technology in the classroom.

SEATING CAPACITY: 50

Speakers
avatar for Ed Finney

Ed Finney

Teacher/Tech Integrator, Maple Hill Jr/Sr High School
Social Studies teacher at Maple Hill Jr/Sr High, member of the NCSS Tech Leadership Community, NYSCSS Tech Chair, Nearpod Pionear, Nearpod Certified Trainer, Nearpod Certified Educator, Sutori Storyteller, Formative Certified Educator, Flocabulary Master Teacher, Google Trained and... Read More →


Tuesday August 20, 2019 1:00pm - 2:45pm
LGI 1 Troy Middle School, 1976 Burdett Avenue, Troy NY 12180

1:00pm

Using Games, Game Design, and Play for Authentic Interdisciplinary Learning
The focus of this workshop is to provide support so participants feel comfortable engaging students in using and creating games to meet any curricular goal. We will look at game elements and mechanics, repurposing game pieces and everyday objects, tips, and hacks for unleashing children’s creativity as they devise, create and test their own games. This is a hands-on workshop, we will share many examples of student and teacher-made games and brainstorm many ways to integrate game making into any curriculum and content area. Participants will have the opportunity to make and modify game elements for their own classroom.

SEATING CAPACITY: 30



Speakers
avatar for Amy Shema

Amy Shema

PhD, SUNY Brockport
Dr. Amy Shema seeks opportunities to align classroom content with authentic discourse surrounding equity, diversity, and inclusivity. As a professor at the College at Brockport, she works to establish meaningful collaborations with school and community partners in order to engage... Read More →
avatar for Sharon Peck

Sharon Peck

Associate Professor of Literacy, SUNY Geneseo
Sharon Peck, PhD,  is an associate professor of literacy at SUNY Geneseo, near Rochester, NY. . Sharon enjoys supporting teachers in bringing play back to the classroom. She researches play, language arts, games, puppetry and practices to support urban and English Language Learners... Read More →


Tuesday August 20, 2019 1:00pm - 2:45pm
Room 155 Troy Middle School, 1976 Burdett Avenue, Troy NY 12180

2:00pm

The Growth of Esports: Competitive Gaming and BEYOND
Esport programs continue to grow in high schools across the country and our region. To enable the healthy growth of esports programs, stakeholders must delve into topics such as toxic behavior, equity, and acceptance. This panel will discuss these topics and others to try and elucidate the current state of esports in our region and what might be done to foster healthy growth of esports programs.

SEATING CAPACITY: 1100

Speakers
DT

Dylan Thomarie

Game Design & Development Instructor, Program Coordinator, Foothills PTECH
avatar for Steve Isaacs

Steve Isaacs

Teacher, Game Design and Development, Bernards Township Board of Education
Steve has been a gamer since the days of Atari and his Apple II+. His parents were initially concerned with how consumed he was with technology. Now they chuckle as he has created a career around his passion. Steve has been teaching Video Game Design and Development for 15 years... Read More →
avatar for Scott Beiter

Scott Beiter

Science Teacher, Rensselaer City School District


Tuesday August 20, 2019 2:00pm - 2:45pm
Auditorium Troy Middle School, 1976 Burdett Avenue, Troy NY12180

2:00pm

Dungeon Mastery for Educators
Despite the recent of explosion of interest and innovation in games in education, most learning game resources continue to relegate educators to the role of scorekeeper or referee at best. This session will comprise a presentation and discussion of ways for educators to become more directly involved in meaningful play with their students, using the role of the Dungeon Master (DM) from traditional tabletop roleplaying games as a model for the mentor/co-player role that educators must adopt to truly take advantage of the learning opportunities afforded by games. As part of the session, participants will roleplay as students in a gamified classroom to explore the outcomes of several different practical game-based interventions, from individual lessons to group projects to gamified syllabi. There will also be an opportunity to sign up for future collaboration with doctoral research into classroom gamification through the University of Albany.  

SEATING CAPACITY: 30

Speakers

Tuesday August 20, 2019 2:00pm - 2:45pm
Room 153 Troy Middle School, 1976 Burdett Avenue, Troy NY12180

2:00pm

Teaching Kids Math, Chemistry and Programming Using Minecraft
See how Minecraft was used in the Troy City School District and Wynantskill UFSD to teach 4th and 5th grade students math, chemistry, computer programming, and team work.

SEATING CAPACITY: 40

Speakers
avatar for William Strang

William Strang

Owner, Make-Steam
I'm an Education Technology Curriculum Consultant and the owner of Make-Steam. We specialize in integrating Minecraft and other technologies into the classroom. Services include curriculum development, technology implementation, faculty development and consulting. I was an engineer... Read More →


3:00pm

School Outcomes for a Games- Based Informal STEM Program
Positive school outcomes will be presented for students from a local high needs district that attend the Saturday Siena College informal STEM program. Games used in the program along with the STEM content delivered in the games will be described . Middle and high school assessment data will be reported.

SEATING CAPACITY:30

Speakers
avatar for Michele McColgan

Michele McColgan

Associate Professor, Siena College
Dr. Michele McColgan is an Associate. Professor of Physics and Astronomy at Siena College. She is the founder of Siena's Informal STEM Program and summer STEM Camps, as well as the Director of the Urban Scholars program where hands-on, project-based activities and gaming teach real-world... Read More →


Tuesday August 20, 2019 3:00pm - 3:45pm
Room 155 Troy Middle School, 1976 Burdett Avenue, Troy NY 12180

3:00pm

Course Design to Incorporate Games in Economics
I will discuss how course design can be used to incorporate games into course design.  I will focus on a Macroeconomics course I designed, but discuss how the basic principles could apply to High School economics and to other grades in courses in principal.  

Speakers
avatar for Sergia Coffey

Sergia Coffey

College Professor, SUNY Empire State College
Dr. Sergia Coffey has designed a number of online courses in economics for distance learners. After attending Games in Education conference, she incorporated games into the design of her macroeconomics courses. Her presentation will discuss the design of the discussions in the Macroeconomics... Read More →


3:00pm

3:00pm

Learning Through Engaging Educational Games
Students love playing games, so let's use that to our advantage.  Set up an interactive game show activity that promotes critical thinking and strategy.  Design a differentiated digital board game for students to navigate.  Both activities can be set up in a matter of minutes and provide rich data about your student's progress.  During this session, you will experience an example of these activities as a student.  Time will also be given to begin designing your own activities.

SEATING CAPACITY: 50

Speakers
avatar for Ryan Proper

Ryan Proper

Technology Integration Specialist, Taconic Hills Central School District
I have served as a PreK-12 Technology Integration Specialist at Taconic Hills CSD for the past 4 years. In addition, I have facilitated workshops through the Greater Capital Region Teacher Center on topics including Google Classroom, G Suite, Virtual and Augmented Reality, Flipped... Read More →


Tuesday August 20, 2019 3:00pm - 3:45pm
LGI 1 Troy Middle School, 1976 Burdett Avenue, Troy NY 12180

3:00pm

Stressless Ed Tech
Learn about a new lineup of exciting and free Stressless tech tools for 2019. Leave with over 50 game-changing tech tools for all grades and curriculum. Engage, empower, and motivate students using proven tech tools focusing on the current tech trends to bolster your curriculum. Synth, Video Notes, Gimkit, Nearpod, Simulations, Assessments, Memes, Gamification, Twitter, Podcasts, collaborations, and more. All the tools discussed are free and can easily be incorporated into your classroom within minutes.

SEATING CAPACITY: 30

Speakers
avatar for Ed Finney

Ed Finney

Teacher/Tech Integrator, Maple Hill Jr/Sr High School
Social Studies teacher at Maple Hill Jr/Sr High, member of the NCSS Tech Leadership Community, NYSCSS Tech Chair, Nearpod Pionear, Nearpod Certified Trainer, Nearpod Certified Educator, Sutori Storyteller, Formative Certified Educator, Flocabulary Master Teacher, Google Trained and... Read More →


Tuesday August 20, 2019 3:00pm - 3:45pm
Room 153 Troy Middle School, 1976 Burdett Avenue, Troy NY12180